BoxDefinition
public sealed class BoxDefinitionNamespace MapExpansions
A box of a copy, in the main world’s coordinates like the copy’s template.
Properties
Section titled “Properties”public string Id { get; set; }Stable id inside its copy, which a map layer uses to replace or remove the box.
public BoxKind Kind { get; set; }Type: BoxKind
public Bounds Box { get; set; }Material
Section titled “Material”public string Material { get; set; }For BoxKind.Panel: the name of a loaded material.
TileMetres
Section titled “TileMetres”public float TileMetres { get; set; }For BoxKind.Panel: metres one repeat of the material’s texture covers, measured in main-world coordinates so that neighbouring panels run on without a seam. 0 stretches the texture once over each face.