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TuningStats

public sealed class TuningStats

Namespace Chassis.Api

Added in 1.3.0

What a part changes in driving. Factors multiply the car’s stock value (1 = stock); the factors of all parts on a car multiply. RideHeight adds up.

public float Torque = 1f

Added in 1.3.0

Engine torque at every speed.

public float Gearing = 1f

Added in 1.3.0

Stretches the torque curve over speed: more pull at high speed, a higher top speed.

public float Brake = 1f

Added in 1.3.0

Brake and handbrake force.

public float Grip = 1f

Added in 1.3.0

Tyre grip, forwards and sideways. Below 1 the car drifts.

public float Steer = 1f

Added in 1.3.0

Largest steering angle.

public float Mass = 1f

Added in 1.3.0

Weight of the car.

public float Spring = 1f

Added in 1.3.0

Suspension spring stiffness.

public float Damper = 1f

Added in 1.3.0

Suspension damping.

public float Downforce = 1f

Added in 1.3.0

Downforce at speed.

public float EnginePitch = 1f

Added in 1.3.0

Engine sound pitch.

public float RideHeight

Added in 1.3.0

Metres the body sits higher (negative: lower).

public static TuningStats Combine(TuningStats a, TuningStats b)

Added in 1.3.0

The product of two sets of stats.

public override string ToString()

Added in 1.3.0