FootProfile
public sealed class FootProfileNamespace Chassis.Api
Foot targets of a seated body. Right side; the left is mirrored.
Fields
Section titled “Fields”Position
Section titled “Position”public Vector3 PositionRight foot target (left mirrored).
Value A point in the frame in metres, e.g. (0.165, 0.17, 0.46) puts the foot on the wheelchair’s footrest.
Rotation
Section titled “Rotation”public Vector3 RotationRight foot bone rotation against the frame in degrees (yaw and roll mirrored for the left). The bone’s Y axis runs to the toes and its X axis points to the body’s left, so (-90, 180, 0) is a flat foot with the toes forward and the sole down. (90, 0, 0) points the toes forward too, but with the sole up.
RotationWeight
Section titled “RotationWeight”public float RotationWeight = 1fHow strongly the feet turn to Rotation, 0 to 1; 0 leaves the ankles to the animation.
public Vector3 Knee = new Vector3(0.14f, 0.75f, 0.9f)Knee bend goal (right side).