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FootProfile

public sealed class FootProfile

Namespace Chassis.Api

Foot targets of a seated body. Right side; the left is mirrored.

public Vector3 Position

Right foot target (left mirrored).

Value A point in the frame in metres, e.g. (0.165, 0.17, 0.46) puts the foot on the wheelchair’s footrest.

public Vector3 Rotation

Right foot bone rotation against the frame in degrees (yaw and roll mirrored for the left). The bone’s Y axis runs to the toes and its X axis points to the body’s left, so (-90, 180, 0) is a flat foot with the toes forward and the sole down. (90, 0, 0) points the toes forward too, but with the sole up.

public float RotationWeight = 1f

How strongly the feet turn to Rotation, 0 to 1; 0 leaves the ankles to the animation.

public Vector3 Knee = new Vector3(0.14f, 0.75f, 0.9f)

Knee bend goal (right side).