RemoteBeamState
public struct RemoteBeamStateNamespace TightBeam.Api
Another player’s beam as it is being drawn on this machine.
Fields
Section titled “Fields”public bool IsOnIntensity
Section titled “Intensity”public float Intensitypublic float RangeSpotAngle
Section titled “SpotAngle”public float SpotAnglepublic float Rpublic float Gpublic float Bpublic float A