PhoneScreen
public static class PhoneScreenNamespace Sideload.Api
Added in 1.5.0
The phone itself, as opposed to any one app on it. Everything here is a no-op without Sideload.
Properties
Section titled “Properties”IsRaised
Section titled “IsRaised”public static bool IsRaised { get; }Added in 1.5.0
Whether the phone is out and showing its phone screen - not the character tab, and not in the player’s pocket.
Available
Section titled “Available”public static bool Available { get; }Added in 1.5.0
Whether the installed Sideload can move the phone at all. False before 1.5.0, where Raise and Show are silent no-ops - which for an app with no icon means no way in.
Methods
Section titled “Methods”public static bool Raise()Added in 1.5.0
Take the phone out. Returns false when the game refused: paused, asleep, dead or arrested. Safe to call when the phone is already out.
public static bool Lower()Added in 1.5.0
Put the phone away, wherever it sits in the game’s UI stack.