GamemodeSurface
public enum GamemodeSurfaceNamespace SideHustle
Where a gamemode runs. MenuSpace gamemodes build their own overlay on top of the main menu and never load a save (e.g. the Inkubator tattoo editor). World gamemodes need the actual game world, so Side Hustle boots a throwaway save before handing control over.
Fields
Section titled “Fields”MenuSpace
Section titled “MenuSpace”MenuSpaceRuns as an overlay in the menu scene; no save is loaded.
WorldNeeds the loaded game world; Side Hustle boots a throwaway save first.