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GamemodeSurface

public enum GamemodeSurface

Namespace SideHustle

Where a gamemode runs. MenuSpace gamemodes build their own overlay on top of the main menu and never load a save (e.g. the Inkubator tattoo editor). World gamemodes need the actual game world, so Side Hustle boots a throwaway save before handing control over.

MenuSpace

Runs as an overlay in the menu scene; no save is loaded.

World

Needs the loaded game world; Side Hustle boots a throwaway save first.